Monday, January 27, 2014

Winter 2014 Progress

Dissonance has received a gameplay overhaul at the beginning of the quarter, but that's not stopping the art team! Here's some of the concept art I created for assets in Level 1, Chapter 1. The art is sketched in pencil, inked with a felt tip marker and brush pen, and colored in photoshop.

Boulders, shells, and message in a bottle designs

Memory shard design

Tree designs


Various designs. Of note: the finalized memory shard design for Level 1.