Saturday, April 26, 2014

More Memory Shards!

Previously, we only had a Beach environment. This time, we are adding two more environments, and with it comes more prop concepts! Brice is handling most of the prop concept art this time and I'm working on the story script as well as painting textures.

Our two new environments are the Cave, a gold mine populated by monsters, and the Tutorial, which has a black and white minimalist look, as if the environment is still loading, with a glowing terrain.


For the Tutorial, I imagine the memory shard will be animated as if it's also in the process of loading.


For the Cave, I think of a memory shard that resembles both a lantern and the mushrooms that populate the cave.


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